Showing posts with label snappr. Show all posts
Showing posts with label snappr. Show all posts

Tuesday, January 27, 2009

Business & Economics Classes Can Go Mobile with Projects

Increasingly the business world has been including mobile marketing campaigns. For example, Little Caesars Pizza just ran a mobile marketing campaign where they asked people to text "Crazy" to 269411. H&M clothing stores are running a mobile marketing campaign that include slide shows of the latest clothing styles (link to the .mobi Swedish campaign site). This mobile campaign has a global reach, H&M's campaign spans 27 different countries! Another example is the fast food chain Jack in the Box. Jack in the Box has launched a mobile coupon option for it's customers. Jack in the Box smartly sends their coupons out at specific times a day to hit the lunch and dinner crowds.

How are companies delivering their coupons? One option is by using web resources such as Mobile Posse. Mobile Posse allows any mobile user to sign up for free coupons (while asking advertising to pay a small fee to allow Mobile Posse to distribute coupons at specific times on specific dates to their consumers who have signed up for free). When consumers receive their coupons on their cell phones they are given a special promotion code which they can use when they purchase the product.

How can Educators Simulate these Mobile Marketing Campaigns with their Students?
Economics, Social Studies, and Business Courses
Often students in economics or business classes are asked to simulate business campaigns; marketing, selling, and purchasing. Since mobile campaigns are part of the 21st century business world, it would be beneficial for students to develop their own mobile marketing campaigns. Below are a couple ways that secondary students could develop a mobile campaign...

1) Students can team up with local businesses and create mobile campaigns for them. Since most businesses do not currently have mobile marketing, this is a niche that the local middle or high schools could fill (for free!).

2) Students could create mobile campaigns for the school's activities. Such as marketing the pancake supper fundraiser for the volleyball team or marketing the Spring musical.

3) Students could develop their own product to sell and create a mobile campaign around their product.

4) Students could develop an activism campaign for a local non-profit organization.


What Tools Could They Use to Send Out the Mobile Marketing?
While most schools probably cannot afford to sign up with Mobile Posse to send out advertisements and marketing coupons, they could use other free web tools that couple with cell phones. Here are a couple ideas...
1) TxtBlaster
People can subscribe to the student's campaign with a simple SMS text message (and a Keyword). They will receive coupons and marketing information automatically when studnets send it from their TxtBlaster account. No pictures, but simple text messaging campaign.
2) TextMarks
People can subscribe to the student's campaign with a simple SMS text message (and a Keyword). They will receive coupons and marketing information automatically when studnets send it from their TextMarks account. No pictures, but simple text messaging campaign.
3) EveryWhereIGo
Students can create an entire mobile webiste devoted to the product. Automated text message coupons to customers.
4) Mofuse
Students can create an entire mobile webiste devoted to the product. In addition, MoFuse allows for tracking of hits to the site as well as easy additions (such as coupons of the week!). Also has QRcodes for each mobile website so customers can take a picture of the QRcode to get to the site (and use QRcodes as coupons).
5) Snappr
Students can use Snappr to create QRcodes as coupons or advertisements for the product/business.
6) Podlinez
Students can set up a unique phone number where people can call in and learn about a product, participate in a marketing sweepstakes, or even get a code for a coupon.

Wednesday, January 14, 2009

Create your own QRcode for ANY subject area


VOTE! If you have a QRcode reader on your cell phon (download one for free here), than take a picture of this code to vote in my poll! If your phone does not support QRcodes, than take apicture of the code and send it to Snappr@Snappr.net.

Snappr is a free resource that allows anyone to easily create their own QRcodes or 2Dcode (Quick Response). In case you are unsure about QRcodes, I wrote an earlier post about what exactly are QRcodes. What I like about Snappr is that it is incredibly easy to create a QRcode for a variety of outcomes. For example you can create a QRcode to connect with an MP3file (great way to promote the school band performances). Or you could create a QRcode for voting (such as the one above). Take a picture of the code, then you will instantly be able to vote via cell phone. The voting results immediately show up in my private Snappr account. Snappr also allows you to create a QRcode for any webpage, social network (for example a QRcode could become a business card with your social networking ID, contacts, email...etc). Another option is to create a QRcode for an image on the Internet (great for art students to display their artwork). Finally business students can create QRcodes for advertisements or coupons (or trade code).

A Few Classroom Integration Ideas
Homework/Syllabus
The teacher could create a QRcode for the weekly homework assignments, for class readings, or the syllabus. It could be a great way to save on paper.

Vocal or Instrumental Music
Music classes could create links to MP3 files of their latest musical pieces. This way parents could instantly load the latest music onto their cell phones.

Resume/CV
Studnets in a business course that are creating resume's and business cards could develop a QRcode for them.

Tickets for Events
Schools could create a QRcode for the tickets at the spring musical, that have automatic seat assignments. That way attendees only have to show their QRcode to get in.

Voting
Students could instantly participate in polls and surveys by taking a picture with their cell phone!

History/Science/English...Reviews
Students could create a QRcode for an image and when people take a picture of it, they will immediately learn all about the significance of the image. For example taking a picture of a famous person or a scientific phenonmenon. Then receiving a message about that person or phenonmen. Great for Review!

Novels
Studnets could write a novel and then associate a QRcode with it, so that anyone could read the novel by taking a picture with their cell phone.


How do I get a QRcode reader on my cell phone?
While Snappr allows you to download the QRcode reader on most cell phones (not all cell phones can read QRcodes). Another great option for anyone who does not want to download an application to their cell phone OR who does not have a cell phone with a QRcode reader is to use the MMS option. You can take a picture of the code on your cell phone and send it to Snappr@Snappr.net. This option really allows for more accessibility with cell phones and reading QRcodes (especially in the U.S.)
Disclaimers and Other Information about this blog. The information on the blog may be changed without notice and is not guaranteed to be complete, correct or up to date. The opinions expressed on the blog are the opinions of the individual author and may not reflect the opinions of anyone or any institution associated with the author. Links to external sources in the blog posts are provided solely as a courtesy to our blog visitors. All of the links on the sidebar under "recommended links" are links that the author believes to possibly have benefit in K-12 teaching and learning. All other sidebar links are related to cell phones and/or education but not necessary recommended as a K-12 learning resource by the author, some may be sponsor links and/or paid for image/banner ads. The author does not do paid reviews for her blog posts about web resources.Please contact Liz at elizkeren@yahoo.com for any inquires regarding this blog.
Creative Commons License Cell Phones in Learning by Liz Kolb is licensed under a Creative Commons Attribution 3.0 United States License. Based on a work at cellphoneseinlearning.com. Permissions beyond the scope of this license may be available at http://cellphonesinlearning.com.